As part of our team we’ve got User Interface (UI) Designers, who make it visually interesting, and I’m the person underneath working on how it functions. There’s about eight or nine of us, so we often get paired up with a UI Designer for each feature and then each team of two will work collaboratively from start to finish. That means there’s always someone there to bounce ideas off who doesn’t come from the same game design background They have that technical knowledge and insight into the wider gaming world. So, they are complementary skill sets.
I am part of a team that creates games. The process includes looking at high-level design, being creative, brainstorming ideas to decide what we want to feature big on, and then exploring the full design, which includes looking into the technicalities, how we can make it work and the systems behind it.